We helped Sally Coleman design and stage the first live show for her virtual band Big Sand.
In her own words:
This 'party in the desert' allowed me to appear in a real world music venue (The Lab at LIGHT ADL) as the band's lead singer Taal, and interact with an audience. And because I'm a sucker for punishment, I wanted to stream my live performance remotely, from the Flinders University motion capture stage (called The Void). Developing this prototype was a huge learning curve for me, and although there's plenty of room for improvement I want to share my process so far.
From scoping the real-time live show possibilities through to contributing software components (using TouchDesigner, Ableton Live and Unreal Engine), this was a great opportunity to share our experience and recent R&D into virtual gigs. It was great to support a local Australian band with a strong vision for using virtual production.
Check out Sally's warts-and-all-recap video with valuable insights into what makes a good prototype. Useful tips for indie and larger teams!
Exciting times for virtual live events. Looking forward to the next Big Sand gig, alien bugs and all!